Young sleuths will love helping Gary Gumshoe find Madame Mahvelous's missing ruby, and in The Case of Slippery Flippers, junior detectives will help Gary Gumshoe follow the clues to solve an important case. These exciting spy activity books hve 18 game pages of mysteries to solve. A few turns of the included decoder wheel--bound right into the book and visible from every page--will help detectives-in-training complete each challenge as they put their deductive skills to the test! To uncover even more case-cracking clues, master mazes, and complete puzzles, a magic-reveal pen is included, giving every page plenty of play value. It all stores neatly within the tab-close covers--perfect for spies on the go.
Add some mystery to travel days and test sleuthing skills with this super-cool, portable Secret Decoder mystery and activity book! In The Case of Slippery Flippers, junior detectives will help Gary Gumshoe follow the clues to solve an important case, while doing a variety of activities along the way. Use the handy Seek & Find Lens to spy hidden clues, and the Spy Pen to magically reveal more hints to guide Gary to his final destination; detective tools store conveniently right in the travel-size book cover! All 18 pages of activities include mazes, seek-and-find pictures, puzzles, word scrambles and more. A perfect take-along activity book, the On-the-Go Secret Decoder book helps teach cognitive development and problem solving, and encourages independent play.